[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")]
[stopmusic]
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[PlayMusic(key="$babel_loop", volume=0.6)]
我相信我们之间的联系会超越时间与空间。
就算是海洋沸腾、大气消失,就算我们的卫星接连坠入重力的漩涡,就算我们的太阳凶恶地膨胀、无情地吃掉它的孩子直至万籁俱寂......
[dialog]
[curtain(direction = 0,fillfrom = 0.01,fillto = 0.2, fadetime=0.1)]
[curtain(direction = 4,fillfrom = 0.01,fillto = 0.2, fadetime=0.1)]
[Delay(time=1)]
[bgeffect(name="$eb_tvnoise",layer=1)]
[CameraEffect(effect="Grayscale", amount=0.8, keep=true)]
[Image(image="avg_ac8mi_Pre", screenadapt="coverall")]
[PlaySound(key="$d_avg_filmprojection")]
[playsound(key="$d_avg_filmprojection_loop", loop=true, channel="bgs",delay=0.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)]
[Delay(time=0.5)]
[Image(image="avg_9_2", screenadapt="coverall")]
[Delay(time=0.5)]
[Image(image="avg_31_3", screenadapt="coverall")]
[Delay(time=0.5)]
[Image(image="avg_8_7_1", screenadapt="coverall")]
[Delay(time=0.5)]
[Image(image="avg_ac8mi_sidebyside_dusk", screenadapt="coverall")]
[Delay(time=0.5)]
[Image(image="avg_8_7_2", screenadapt="coverall")]
[Delay(time=0.5)]
[Image(image="avg_6_10", screenadapt="coverall")]
[Delay(time=0.5)]
[Image(image="50_i02_2", screenadapt="coverall")]
[Delay(time=0.5)]
[CameraEffect(effect="Grayscale", fadetime=0.5, keep=true, initamount=1, amount=0)]
[Image(image="50_i16", screenadapt="coverall")]
[Delay(time=0.5)]
[Image(image="50_i16", screenadapt="coverall", xScale=1.5,yScale=1.5)]
[Delay(time=1)]
[Image(image="50_i16", screenadapt="coverall", xScale=2.5,yScale=2.5, y=-200)]
[Delay(time=0.2)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.2, block=true)]
[image]
[dialog]
我们也一样能再见面。在那用黑暗与星点光芒装饰过的文明尽头,我们也一样会再见面。一定。
我会等到那一天。我肯定会等到那一天。等我。你也要等我。
[dialog]
[curtain(direction = 0,fillfrom = 0.01,fillto = 0.2, fadetime=0.1)]
[curtain(direction = 4,fillfrom = 0.01,fillto = 0.2, fadetime=0.1)]
[Image(image="avg_0_2", screenadapt="coverall", xScale=1.3, yScale=1.3)]
[ImageTween(xFrom=180, yFrom=150, xTo=-100, yTo=-100, duration=4, block=false)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)]
[Delay(time=2)]
[Image(image="avg_0_1", screenadapt="coverall", xScale=1.3, yScale=1.3, fadetime=1)]
[ImageTween(xFrom=-50, yFrom=-50, xTo=-100, yTo=-100, duration=2, block=false)]
[PlaySound(key="$d_avg_signlntrfrnc", volume=1)]
[bgeffect(name="$eb_signalInterference", layer=3)]
[Delay(time=0.5)]
[Image(image="avg_8_9", screenadapt="coverall", xScale=1.3, yScale=1.3, x=-100, y=-100, fadetime=0.5)]
[ImageTween(xFrom=40, yFrom=25, xTo=-100, yTo=-100, duration=2, block=false)]
[Delay(time=2)]
[stopmusic(fadetime=0.2)]
[PlaySound(key="$d_avg_filmprojection")]
[StopSound(channel="bgs", fadetime=0.2)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.2, block=true)]
[image]
[bgeffect]
......不准忘记我。
[dialog]
[image]
[curtain]
[PlayMusic(intro="$loneliness_intro", key="$loneliness_loop", volume=0.6)]
[Image(image="cg_rhodes_ceiling", screenadapt="coverall", xScale=1.1, yScale=1.1, fadetime=0)]
[ImageTween(yFrom=40, yTo=-40, duration=20, block=false)]
[Delay(time=1)]
[PlaySound(key="$d_avg_stonegateopen", volume=1, loop=true, channel="st")]
[StopSound(channel="st", fadetime=4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=4, block=true)]
到时间了吗......?
我应该还活着,这不会是错觉。
这里还是我熟悉的罗德岛,看上去还在维持基本的运转,那么可以确定的是,祂还没有来过。
她还在沉睡吗?还有源石现在的状态......
至于这颗星球的变化......
[dialog]
[PlaySound(key="$d_avg_mechafault", volume=0.6)]
[Delay(time=1.5)]
你还在这里,AMa-10。
正好......陪我去外面走走吧。
[dialog]
[musicvolume(volume=0.2, fadetime=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[image]
身着白色外套的黑发女性站在稍远处的甲板上,专注地眺望着天空。
直到她注意到了你们的到来,她回过头看着你,脸上带着晴朗的笑容。
[dialog]
[curtain(direction = 0,fillfrom = 0.01,fillto = 0.2, fadetime=0.1)]
[curtain(direction = 4,fillfrom = 0.01,fillto = 0.2, fadetime=0.1)]
[Background(image="60_g14_rhodesdeck_glow", screenadapt="coverall",xScale=1.5, yScale=1.5)]
[backgroundTween(yFrom = 300, yTo = 0, duration=40, block=false)]
[avgdisplay(id = "1", style = "bg", name = "bg_black", afrom = 1 ,ato = 0.2, duration = 1, slot = "bgover", layer = 2)]
[focusout(type="bg", id="60_g14_rhodesdeck_glow", from=0, to=1, duration=0, block=false)]
[charslot(slot = "l", name="avg_npc_1718_1#1$1")]
[charslot(slot = "l", posfrom="200,250", posto="200,-50", duration=40)]
[charslot(slot = "l", action="zoom", poszoom = "0.5,0.5", scale=1.5,duration = 0)]
[Delay(time=1)]
[musicvolume(volume=0.6, fadetime=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
你很确信你曾经见过这张面孔。
在你梦境中的梦境,或是沉睡记忆最深处的角落。
但此时绝不是梦。
你能清晰感受到她就站在你身前,你的每一个感官,都能清楚地感知到她的存在。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[curtain]
[avgdisplay(id = "1")]
[Background(image="60_g14_rhodesdeck_glow", screenadapt="coverall")]
[focusout(type="bg", id="60_g14_rhodesdeck_glow", from=1, to=0, duration=0, block=false)]
[Delay(time=1)]
[PlaySound(key="$d_avg_drkcludsthdr", volume=1, loop=true, channel="dr")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[PlaySound(key="$d_gen_walk_n")]
[charslot(slot = "m", name = "avg_npc_1718_1#8$1", duration=1.5, isblock=true)]
[delay(time=1)]
[charslot(slot = "m", focus="n")]
[Decision(options="普瑞赛斯......", values="1")]
[Predicate(references="1")]
[charslot(slot = "m", name = "avg_1037_amiya3_1#6$3")]
[name="阿米娅"]博士,这个人......就是普瑞赛斯?
[name="阿米娅"]这就是凯尔希医生一直在戒备的敌人......
[charslot]
尽管不明白即将面对的危险,阿米娅还是习惯性地挡在了你的身前,做好了迎战的准备。
可你的确无法对当下的局势做出准确的判断,但你很清楚的是,这不同于你们以往面对的任何一个强敌,或是任何一次危机。
眼前的女性看上去没有任何敌意,尽管如此,你的直觉还是在告诉你——这是无可估量的危险。
她轻柔地开口。
[charslot(slot = "m", name = "avg_npc_1718_1#8$1")]
[name="普瑞赛斯"]{@nickname},是你先我一步呢。
[name="普瑞赛斯"]你没有留在唤醒室等待我,与我一同分享第一次看见这个新世界的喜悦。
[name="普瑞赛斯"]可我又怎么忍心责怪你这一点小小的心急呢?
[charslot(slot = "m", focus="n")]
你也感受到了她纯粹而真挚的目光。
远处传来风声和雷鸣,以及若有若无的源石蔓延的窸窣声。
在这片嘈杂缭乱的空间中,她只是专注地注视着你,眼中容不下任何其他。
[charslot(slot = "m", name = "avg_npc_1718_1#1$1")]
[name="普瑞赛斯"]虽然这样的重逢和我们预期的有所不同,不过我也愿意接受这种意外的体验。
[charslot(slot = "m", name = "avg_npc_1718_1#9$1")]
[name="普瑞赛斯"]我们无数次一同畅想过,在时间的另一头,我们从休眠中苏醒后第一次见面的情景。
[name="普瑞赛斯"]源石已经完全包裹这颗星球,我们可以在其上自由地漫步,这是只属于我们的世界。
[charslot(slot = "m", name = "avg_npc_1718_1#1$1")]
[name="普瑞赛斯"]这个世界离我们共同的终极愿景只有一步之遥,我们正步向新的希望......
[name="普瑞赛斯"]而且,那应该是一个明媚的晴天。
[dialog]
[PlaySound(key="$d_avg_magicchange", volume=1)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)]
[charslot]
[bgeffect(name="$eb_sunlight_l",layer=1, x=-400,y=100)]
[Background(image="60_g13_rhodesdeck_origin", screenadapt="coverall", fadetime=3)]
[StopSound(channel="dr", fadetime=4)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=2, block=true)]
[delay(time=2)]
[charslot(slot = "m", name = "avg_1037_amiya3_1#5$3")]
[name="阿米娅"]博士,快看天上的云层——
[charslot]
阿米娅注意到了天空中的异象,随即向你发出了预警。
可你无法想象,甚至无法理解此时此刻亲眼看到的景象。
普瑞赛斯的话音刚落,空中厚重的天灾云便开始以一种规则却诡异的姿态收缩折叠,直至完全消失,留下画布般的天空。
天灾,这片大地上最可怖的灾难,就这样消弭于无形。
你意识到一个可怕的事实。
[dialog]
[Decision(options="你能够完全“掌控”源石......?", values="1")]
[Predicate(references="1")]
[charslot(slot = "m", name = "avg_npc_1718_1#2$1")]
[name="普瑞赛斯"]{@nickname},这样的问题令我感到陌生。
[name="普瑞赛斯"]这是我们共同的创造,只属于你我二人的结晶,是希望的种子。
[name="普瑞赛斯"]但是很可惜......你已经不记得了,对吗?
[dialog]
[charslot(slot = "m", focus="n")]
[Decision(options="源石......是我们的创造?;我不记得......", values="1;2")]
[Predicate(references="1;2")]
[charslot(slot = "m", name = "avg_npc_1718_1#2$1")]
[name="普瑞赛斯"]我知道,因为一些遗憾的意外,你失去了一部分记忆。
[name="普瑞赛斯"]虽然遗憾,但我相信,只是一部分记忆的缺失不会改变你的本性,我们之间的联系无可动摇。
[name="普瑞赛斯"]我并不想对你有任何苛待,但是我希望你能理解——时间很紧张,我们还有许多事要做。
[charslot(slot = "m", name = "avg_npc_1718_1#8$1")]
[name="普瑞赛斯"]不过,我们总还是可以享受共事的时光,对吗?
[name="普瑞赛斯"]回到我的身边,Dr.{@nickname}......
[dialog]
[PlaySound(key="$d_avg_humanchange", volume=1)]
[delay(time=0.4)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)]
[charslot]
[Background(image="bg_white", screenadapt="coverall")]
[bgeffect]
[Sticker(id="st1", multi = true, text="让泰拉变成源石的结晶。", x=250,y=300, alignment="center", duration=1, size=24, delay=0.04, width=800)]
[Sticker(id="st1", multi = true, text="\n\n铸造成通往未来的阶梯。", block = true)]
[Sticker(id="st1", duration=2, block = false)]
[delay(time=2)]
温柔的呼唤仿佛突然在耳边响起,你感受到无比地亲切。
你很确信,你无法从记忆中打捞起任何与她相关的片段,但是自己与这个人的联系超越了记忆,或是语言承载的信息。
那是近乎本能的反应。
你不由自主地向前走了一步。
[dialog]
[PlaySound(key="$d_avg_tinnitus", volume=1, loop=true, channel="ti")]
[Background(image="60_g13_rhodesdeck_origin", screenadapt="coverall")]
[delay(time=0.4)]
[StopSound(channel="ti", fadetime=3)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=3, block=true)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[charslot(slot = "m", name = "avg_003_kalts_1#4$1")]
[name="凯尔希"]Dr.{@nickname}!
[charslot]
凯尔希在你身后,紧紧地抓住了你的手臂,虚弱的颤抖通过她的手心传来。
你注意到,从刚才起,凯尔希便一言不发。离开石棺时她就已经无比虚弱,现在更是连站立都需要勉力维持。
你感到迷惑。
你期待能如往常一样,凯尔希会给你一些引导,或者是更简单明了的答案。
而此时的她看上去正遭受着巨大的煎熬。她的表情挣扎又痛苦。
经过了漫长的刹那,她松开了手。
她把选择完全交给了你。
[dialog]
[Decision(options="不......;不。;......不。", values="1;2;3")]
[Predicate(references="1;2;3")]
[Decision(options="我不会让源石毁灭泰拉。", values="1")]
[Predicate(references="1")]
[charslot(slot = "m", name = "avg_npc_1718_1#2$1")]
[name="普瑞赛斯"]......
[charslot(slot = "m", focus="n")]
你看到她的目光蒙上了一层阴翳,那是明显的失落。不知为何,你的心脏狠狠收紧了一下。
[charslot(slot = "m", name = "avg_npc_1718_1#10$1")]
[name="普瑞赛斯"]是你啊......AMa-10。同样好久不见了。
[name="普瑞赛斯"]虽然你现在的模样和诞生之初相去甚远,可我怎会不认识自己倾注了情感的造物呢?
[charslot(slot = "m", name = "avg_003_kalts_1#6$1")]
[name="凯尔希"]......
[charslot(slot = "m", name = "avg_npc_1718_1#10$1")]
[name="普瑞赛斯"]这四百多万个自然日的时间里,你似乎做了许多努力,但你行为的准则似乎并不符合你诞生时被预设的目标。
[name="普瑞赛斯"]我想知道,到底是什么让你改变了主意。
[charslot(slot = "m", name = "avg_003_kalts_1#7$1")]
[name="凯尔希"]和你卑劣的骗局不同......
[name="凯尔希"]......我的目标,从来没有改变过。
[charslot(slot = "m", name = "avg_npc_1718_1#1$1")]
[name="普瑞赛斯"]是啊......是你将那个人的命令,当做了不可动摇的目标。
[name="普瑞赛斯"]所以你阻碍了源石的计划,浪费了本就已寥寥无几的时间。
[charslot(slot = "m", name = "avg_npc_1718_1#9$1")]
[name="普瑞赛斯"]所以,{@nickname},我该怎么让你明白......
[name="普瑞赛斯"]我有多么失望。
[name="普瑞赛斯"]我又该如何原谅你的背叛?
[dialog]
[charslot]
[Decision(options="背叛?", values="1")]
[Predicate(references="1")]
[Decision(options="凯尔希,这是什么意思......", values="1")]
[Predicate(references="1")]
[charslot(slot = "m", name = "avg_003_kalts_1#6$1")]
[name="凯尔希"]......
[charslot(slot = "m", name = "avg_npc_1718_1#10$1")]
[name="普瑞赛斯"]我注意到了,AMa-10。
[name="普瑞赛斯"]你已经打破了我设下的语言的禁令,对吗?
[name="普瑞赛斯"]这样的防备并不足以完全限制你的活动,你总是有办法......
[name="普瑞赛斯"]既然如此,为什么不说出来?
[name="普瑞赛斯"]这么长时间以来,那些你想说却没有办法告诉{@nickname}的一切?
[dialog]
[charslot]
[stopmusic(fadetime=2)]
[charslot(slot = "m", name = "avg_003_kalts_1#7$1", duration=1.5, isblock=true)]
[name="凯尔希"]普瑞赛斯......
[charslot(slot = "m", name = "avg_003_kalts_1#15$1")]
[name="凯尔希"]*未知语言粗口*。
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[Background(image="60_g4_rhodesabyss_w",screenadapt="coverall")]
[Delay(time=1)]
[bgeffect(name="$eb_dim_openeye",layer=1)]
[PlayMusic(intro="$suspenseful_intro", key="$suspenseful_loop", volume=0.6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)]
[Delay(time=1)]
精英干员和阿斯卡纶跨入那道裂缝之后,一时有些晃神。
[charslot(slot = "m", name = "avg_npc_521_1#1$1")]
[name="Mechanist"]这就是Abyss?!
[charslot(slot = "m", name = "avg_npc_235")]
[name="Misery"]Raidian,能确定我们还在罗德岛本舰内吗?
[charslot(slot = "m", name = "avg_npc_1730_1#3$1")]
[name="Raidian"]无法感知到这个空间之外的电磁信号,唔,没法判断。
[charslot]
所有人陷入了片刻的沉默,下意识地等待着指挥官的进一步指挥。
[charslot(slot = "m", name = "avg_4133_logos_1#8$1")]
[name="Logos"]......
[name="Logos"]博士,在何处?
[charslot(slot = "m", name = "avg_4132_ascln_1#4$1")]
[name="阿斯卡纶"]还有凯尔希医生和阿米娅。
[name="阿斯卡纶"]进入裂隙的一瞬间,我就失去了对她们和博士的位置的把握。
[charslot]
巨大的白色空间内充斥着一成不变的白噪,还有最中央机械的运作声。
[charslot(slot = "m", name = "avg_npc_1300_1#1$1")]
[name="Mantra"]如果这里的确是Abyss,那显然它扭曲了我们对物理空间的感知。
[charslot]
Mantra的声音浮现在所有人脑海中的同时,他们都注意到了这一点。
[charslot(slot = "m", name = "avg_npc_235")]
[name="Misery"]无法识别构成墙面的物质。
[charslot(slot = "m", focus="n")]
他回头看去,来时的裂缝已经消失了。
[charslot(slot = "m", name = "avg_npc_235")]
[name="Misery"]暂时没办法直接划开这些诡异的墙面,无法确认博士一行人的下落。
[charslot(slot = "m", name = "avg_npc_1310_1#1$1")]
[name="Pith"]有阿米娅和凯尔希医生在,相信她们可以保护博士的安全。
[charslot(slot = "m", name = "avg_npc_249_1$1")]
[name="Touch"]随机应变即可。
[name="Touch"]没有接收到任何新的指令,那就继续执行原任务。
[charslot(slot = "m", name = "avg_npc_167")]
[name="Stormeye"]那就不耽搁了。
[name="Stormeye"]Mechanist,我和Sharp掩护你靠近那个未知机械,先确认是否和PRTS核心有关。
[charslot(slot = "m", name = "avg_4132_ascln_1#1$1")]
[multiline(name="阿斯卡纶")]我们随时可以支援——
[charslot(slot = "m", name = "avg_4132_ascln_1#4$1")]
[multiline(name="阿斯卡纶",end=true)]不对劲,这里没有看到任何高威胁目标。
[charslot(slot = "m", name = "avg_017_huang_1#4$2")]
[name="煌"]这很反常。
[name="煌"]按照凯尔希医生和博士的推测,我们遭遇的源石结晶体都是来源于Abyss......
[name="煌"]但这里就好像不存在任何的防御措施——
[charslot(slot = "m", name = "avg_391_rosmon_1#2$2")]
[name="迷迭香"]我听到了......疼痛。
[charslot(slot = "m", name = "avg_017_huang_1#9$2")]
[name="煌"]小猫?
[charslot(slot = "m", name = "avg_npc_249_1$1")]
[name="Touch"]迷迭香,你还感知到身体的其他异常了吗?
[charslot(slot = "m", name = "avg_391_rosmon_1#1$2")]
[name="迷迭香"]不,不是我自己......
[charslot]
透明地板下,庞大的黑色漩涡的转动缓缓变快。
漩涡的正上方,那台无法识别的仪器也开始闪烁红色光芒。
[charslot(slot = "m", name = "avg_npc_1730_1#9$1")]
[name="Raidian"]识别到大量干扰信号产生。
[name="Raidian"]那边的仪器正在进行海量的数据传输——
[name="Raidian"]难道它下方的黑色漩涡......只是数据的可视化显示?
[dialog]
[PlaySound(key="$d_avg_spotlightc", volume=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0.01, block=true)]
[charslot]
[bgeffect]
[Background(image="60_g15_rhodesabyss_off",screenadapt="coverall")]
[delay(time=2)]
[PlaySound(key="$d_avg_activation", volume=1)]
[avgdisplay(id = "1", style = "bgeffect", name = "$eb_glow_s", slot = "bgover", x=342, y=-337, layer = 1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)]
[delay(time=2)]
[charslot(slot = "m", name = "avg_npc_252")]
[name="Sharp"]——?!
[dialog]
[charslot]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Sticker(id="st1", multi = true, text="PRTS防御系统已启动。", x=180,y=170, alignment="left", size=24, delay=0.04, width=700,block = true)]
[Sticker(id="st1", multi = true, text="\n\n威胁目标识别中......身份已确认。",block = true)]
[Sticker(id="st1", multi = true, text="\n\n载入威胁目标数据档案,针对性对抗策略生成中......",block = true)]
[Sticker(id="st1", multi = true, text="\n\n演算完毕。",block = true)]
[Sticker(id="st1", duration=0.5, block = false)]
[delay(time=0.5)]
[PlaySound(key="$alarmenter",volume=0.8)]
[Blocker(a=0.3, r=1,g=0.2,b=0.2, fadetime=0.7, block=true)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=1, block=true)]
[Sticker(id="st2", multi = true, text="这是来自PRTS的最后一次警告。", x=180,y=170, alignment="left", size=24, delay=0.04, width=700,block = true)]
[Sticker(id="st2", multi = true, text="\n\n入侵者,离开Abyss。",block = true)]
[Sticker(id="st2", multi = true, text="\n\n倒计时启动——",block = true)]
[Sticker(id="st2", duration=1, block = false)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[PlaySound(key="$d_avg_enemyappear_weird", volume=1)]
[charslot(slot = "r", name = "avg_npc_1727_1#1$1", duration=1)]
[charslot(slot = "l", name = "avg_npc_1728_1#1$1", duration=1)]
[delay(time=3)]
[charslot]
[charslot(slot = "m", name = "avg_017_huang_1#4$2")]
[name="煌"]啧,我们成入侵者了?
[name="煌"]不过看上去你也没有给我们撤退的选项嘛。
[name="煌"]怎么说,阿斯卡纶?
[charslot(slot = "m", name = "avg_4132_ascln_1#4$1")]
[name="阿斯卡纶"]清扫罗德岛的垃圾。
[charslot(slot = "m", name = "avg_017_huang_1#1$2")]
[name="煌"]说得好,我喜欢。
[charslot(slot = "m", name = "avg_017_huang_1#11$2")]
[name="煌"]不管这些东西到底是从哪里跑出来的,就让它们知道,这到底是谁的罗德岛。
[dialog]
[charslot]
[PlaySound(key="$alarmenter",volume=0.8)]
[avgdisplay(id = "2", style = "bgeffect", name = "$eb_glow_l", slot = "bgover", x=-400, y=-295, layer = 2)]
[Blocker(a=0.3, r=1,g=0.2,b=0.2, fadetime=0.7, block=true)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=1, block=true)]
[Sticker(id="st3", multi = true, text="倒计时结束。", x=180,y=170, alignment="left", size=24, delay=0.04, width=700,block = true)]
[Sticker(id="st3", multi = true, text="\n\n清除协议启动——",block = true)]
[Sticker(id="st3", duration=0.5, block = false)]
[stopmusic(fadetime=2)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[avgdisplay(id = "2")]
[avgdisplay(id = "1")]
[charslot]
[Background(image="60_g13_rhodesdeck_origin",screenadapt="coverall")]
[playMusic(key="$memory_loop", volume=0.6)]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[Decision(options="凯尔希?;这一切,到底是怎么回事......", values="1;2")]
[Predicate(references="1;2")]
[charslot(slot = "m", name = "avg_003_kalts_1#1$1")]
[name="凯尔希"]Dr.{@nickname},从你在切尔诺伯格醒来开始,我一直没有向你坦白过去的所有真相。
[name="凯尔希"]附加在我身上的禁令,只是其中一部分原因。
[charslot(slot = "m", name = "avg_003_kalts_1#2$1")]
[name="凯尔希"]而更多的原因......我说过,你的过去,不应该由任何人来告诉你。
[name="凯尔希"]语言无法还原客观事实,情感会曲解表达。
[charslot(slot = "m", name = "avg_003_kalts_1#1$1")]
[name="凯尔希"]所以我需要你自己去看,自己去判断,自己去重新认识这片大地。
[name="凯尔希"]然后你才能得出自己的答案,关于你对这片大地的看法,关于你自身。
[name="凯尔希"]我至今依然相信......这样是有意义的。
[name="凯尔希"]就像曾经,有人对我做过的事一样。
[dialog]
[charslot(slot = "m", focus="n")]
[Decision(options="我已经找到了我的答案。", values="1")]
[Predicate(references="1")]
[Decision(options="我是Dr.{@nickname}。;我是罗德岛的博士。;我是这片大地上的一个生灵。", values="1;2;3")]
[Predicate(references="1;2;3")]
[charslot(slot = "m", name = "avg_003_kalts_1#13$1")]
[name="凯尔希"]......
[charslot(slot = "m", name = "avg_003_kalts_1#4$1")]
[name="凯尔希"]但是现在,或许是最后告诉你这些信息的机会。
[name="凯尔希"]也只有现在,在你与罗德岛共同经历过这些事之后,我才有信心,将这些事告诉你。
[name="凯尔希"]请你相信,这只是你的过去,却无关你的未来。
[charslot(slot = "m", name = "avg_npc_1718_1#2$1")]
[name="普瑞赛斯"]......
[charslot]
凯尔希走到了你的身前,面对着你和阿米娅。
她缓缓开口。
[charslot(slot = "m", name = "avg_003_kalts_1#1$1")]
[name="凯尔希"]Dr.{@nickname},你应当已经知道,为泰拉同时带来生机与威胁的源石,是上一个时代的遗产。
[name="凯尔希"]它是那时的文明,为了应对终极的威胁,所尝试的无数办法中的一种。
[name="凯尔希"]在经历了无数人的努力与牺牲后,源石,在预言家和普瑞赛斯的手中,终于得以完成。
[name="凯尔希"]“预言家”,是你曾经的代号。
[dialog]
[charslot(slot = "m", focus="n")]
[Decision(options="我和普瑞赛斯......创造了源石?", values="1")]
[Predicate(references="1")]
[Decision(options="......是我为这片大地带来了苦难?", values="1")]
[Predicate(references="1")]
[charslot(slot = "m", name = "avg_003_kalts_1#1$1")]
[name="凯尔希"]......请相信,这并非你的本意。
[name="凯尔希"]源石指向了这片大地的两种未来......预言家希望将源石当做留给后来文明的礼物、指引他们前进的信标。
[name="凯尔希"]希望源石能帮助他们走入文明的下一阶段。
[name="凯尔希"]在过去一万年的时间,源石为泰拉文明的发展带来了助力,但随之而来的矿石病的苦难,却是预料之外的状况。
[name="凯尔希"]曾经的你,也的确为此痛苦过。
[charslot(slot = "m", name = "avg_1037_amiya3_1#1$3")]
[name="阿米娅"]我还记得......那时的博士......
[name="阿米娅"]无论什么时候,博士从来没有放弃过治愈矿石病的可能。
[charslot(slot = "m", name = "avg_003_kalts_1#1$1")]
[name="凯尔希"]但是有人,将对另一种未来的认同强加于你。也因此......你做出了那个违背本心的选择。
[dialog]
[PlaySound(key="$flashback", volume=0.8)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)]
[charslot]
[Background]
[Image(image="49_i21_2", screenadapt="coverall")]
[CameraEffect(effect="Grayscale", amount=0.8, keep=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Delay(time=2)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)]
[image]
[Background(image="60_g13_rhodesdeck_origin",screenadapt="coverall")]
[charslot(slot = "m", name = "avg_npc_1718_1#3$1")]
[CameraEffect(effect="Grayscale", amount=0, keep=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Delay(time=1)]
[name="普瑞赛斯"]......
[dialog]
[charslot(slot = "m", name = "avg_003_kalts_1#1$1")]
[name="凯尔希"]曾有人告诉我,要去相信你的本性,寻找你超越记忆塑造的本来面目。对我来说,这是一条无比困难的道路。
[charslot(slot = "m", name = "avg_003_kalts_1#13$1")]
[name="凯尔希"]但我很高兴......这是一个正确的选择。
[name="凯尔希"]Dr.{@nickname},这些就是我想要告诉你的所有事情。而这些也只是你的过去,你永远可以决定自己的将来。
[dialog]
[charslot(slot = "m", focus="n")]
[Decision(options="我不会背弃我的承诺。;我不会放弃我的使命。", values="1;2")]
[Predicate(references="1;2")]
[charslot(slot = "m", name = "avg_003_kalts_1#13$1")]
[name="凯尔希"]......那么我同样,会履行我的誓言。
[name="凯尔希"]Dr.{@nickname},我会保护你和阿米娅到最后一刻。
[name="凯尔希"]这并不是一个最好的时机,却是我最后的时机。
[charslot(slot = "m", name = "avg_003_kalts_1#9$1")]
[name="凯尔希"]我很抱歉,要将这样的风险托付给你与阿米娅......但我必须要做出选择。
[dialog]
[charslot(slot = "m", focus="n")]
[Decision(options="什么样的风险?;什么样的选择?", values="1;2")]
[Predicate(references="1;2")]
[charslot(slot = "m", name = "avg_003_kalts_1#8$1")]
[name="凯尔希"]......
[dialog]
[charslot]
你看到了凯尔希的嘴型,她最后的嘱托。
[charslot(slot = "m", name = "avg_npc_1718_1#2$1")]
[name="普瑞赛斯"]要说的话,已经说完了吗?
[name="普瑞赛斯"]我诧异于你对过往的认知,也对你的表述并不完全认同......不过,这都不重要了。
[name="普瑞赛斯"]AMa-10,现在的你,又能做到什么?
[charslot(slot = "m", name = "avg_003_kalts_1#7$1")]
[name="凯尔希"]......Mon3tr!
[dialog]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$char_Mon3tr")]
[charslot(slot = "m", name = "npc_10002")]
[name="Mon3tr"](兴奋的嘶鸣)
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[Background]
[Image(image="60_i19_2", screenadapt="coverall")]
[bgeffect(name="$eb_smoke_ptc",layer=2)]
[Delay(time=1)]
[PlaySound(key="$d_avg_lghtmgc")]
[Effect(name="$e_redring",layer = 1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[name="凯尔希"]摧毁她。
[name="凯尔希"]她是普瑞赛斯,来自前文明的,源石的缔造者,试图用源石来同化一切的人。
[name="凯尔希"]也因此,她是泰拉所有生命的敌人。
[name="普瑞赛斯"]这就是你的选择......
[name="凯尔希"]我是凯尔希,罗德岛的医生,阿米娅与博士的同伴。
[dialog]
[Image(image="60_i19_1", screenadapt="coverall", fadetime=0.5)]
[Delay(time=1)]
[name="凯尔希"]你对我而言,早已一文不值。
[dialog]
[Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)]
[bgeffect]
[stopmusic(fadetime=2)]
[charslot]
[Background]
[Image]